The newest game in the FNAF series, Security Breach is the series' lowest-rated game in the series, partially because of the many game-breaking bugs, some of which persist even after the most recent patch. However, the community's disappointment is due to more than just technical issues, so here are some major problems that Steel Wool Studios can fix in the DLC.

Security Breach was promoted as the first AAA title in the series, and as a result, implements some bold new design choices. The game takes place over the course of one night instead of five and is the first free-roam FNAF game. If executed well, these changes could have fit perfectly in the FNAF universe, but unfortunately, they are the subject of much of the game's criticism. Little is known about the FNAF: Security Breach DLC, where fan-favorite character Chica might return, but it will likely implement the same design changes.

Related: Every Way Poppy Playtime Is Better Than FNAF: Security Breach

Perhaps the most upsetting fault in Cawthon's newest survival horror game is that it fails to actually be scary. Considering the game's genre and the series' reputation for impressive jump scares, this is impossible to overlook. Most of the action occurs during fast-paced chase scenes through the open world, and while these encounters are tense, they allow players to see animatronics coming long before they're caught. The new animatronic threats leave a lot to be desired too; the glam rock theme comes off as silly rather than genuinely disconcerting, and nearly every enemy suffers from the same issue.

Security Breach Has A Variety Of Issues Its Ruin DLC Can Address

FNAF Security Breach DLC Announced

The main antagonist, Vanny, is one of the most threatening characters in the game, yet she rarely appears. Ruin needs a new set of villains, hopefully more in line with previous games' grisly cast. There are a few things FNAF: Security Breach does better than the originals, but creepy animatronics are not one of them. Ruin can improve upon the setting as well, which was both poorly designed and poorly utilized. The bright neon lighting makes the mall far less scary than it could be, and much of the large, wide-open areas feel empty and unfinished. The DLC would do well to make better use of the game's ample space, which ends up being boring due to lack of content. After all, the FNAF series is known for its settings and atmosphere, so enriching the Mega Pizza Plex would be a huge win for the DLC.

The last aspect that Ruin needs to improve on is Security Breach's story, which was highly criticized (though hopefully, Ruin will follow Security Breach's best ending). Without spoiling any specific details, Help Wanted basically retconned every FNAF game before it in its refusal to let an overused character die, and FNAF: Security Breach picks up where it left off. In doing so, it basically ignores the events of the first seven games and makes it clear that the franchise's soul possession gimmick can explain away even the most egregious plot discrepancies. Whether or not Ruin can redeem the narrative is yet to be seen, but if it continues the recent trend, the series may be in serious trouble.

Next: Why FNAF: Security Breach Doesn't Have Multiplayer