launching in 2019.

versatile Mads Mikkelsen.

Related: 15 Unconfirmed 2019 Games We're Excited To See

Death Stranding has already been in development for a long time, but it sounds like it might stay there for just a little bit longer. In an interview with J-Wave, which was then translated by IGN Japan, Kojima suggested that Death Stranding had simply encountered some minor issues in development. He indicated that he didn't feel like the internal delay was anything out of the ordinary, too, explaining:

"It’s common for studios to fall behind their planned release date, and Death Stranding is very slightly behind our initial plan, but not behind by much."

death stranding man in golden mask monster

Only Kojima and his employees really know what the initial plan was in the first place, but it's still worth noting that Death Stranding is currently progressing at a slower pace than Kojima Productions originally wanted. For a game that has been in development for the better part three years now, any indication that things are moving at a less than ideal pace could mean trouble.

Still, there's no reason to push the panic button yet. Kojima was nonchalant about the delay and suggested it was a common occurrence, which sounds like it's not based on anything major. Kojima is also very particular about the games he creates, and could just be triple-checking everything is where he wants it to be prior to announcing an official release date. Any potential Death Stranding delays aren't likely to impact sales or fan anticipation as long as there isn't a targeted launch window yet, so Kojima's decision to play it coy and refuse to assign an exact date to his game is paying dividends once more.

More: Death Stranding Isn't Trying To Legitimize Video Games As Art Form