Summary

  • DC reveals Waller's plan in Absolute Power involving Lobo's home planet Czarnia, leading Batman and Catwoman on a perilous mission.
  • The duo's heist uncovers Waller's secret base on Czarnia, with the question of whether they will be able to escape as free individuals.
  • Batman and Catwoman will confront the Suicide Squad on Czarnia, hinting at a showdown where Selina might end up as Waller's prisoner.

WARNING: Contains Potential Spoilers for Batman #151!DC has recently unveiled that Amanda Waller’s war against metahumans in Absolute Power. But what could Waller want with a planet devoid of humanoid life? Batman and Catwoman have the surprising answer, which is sure to catch most fans off guard.

The real question is whether Batman and Catwoman will leave Czarnia as free individuals or as Waller’s prisoners.

In Batman #151, a tie-in issue to Absolute Power, by Chip Zdarsky, Mike Hawthorne, and Adriano Di Benedetto, the Dark Knight and Catwoman team up for what might be the most important heist of their lives, potentially shifting the balance in favor of DC’s heroes as they confront Amanda Waller’s quest to strip heroes of their powers and imprison them.

Batman #151 Czarnia 1

Initially uncertain about their target, Bruce and Selina soon discover that Waller is hiding a Mother Box. To retrieve this powerful alien tech, they enter the Boom Tube connected to it, only to find themselves on Lobo’s home planet, uncovering one of Waller’s major secrets.

CZARNIA: Lobo’s Home Planet Becomes Amanda Waller’s Secret Base (& Family Tomb)

Batman #151 Czarnia 2

Lobo’s home planet, Czarnia, is essentially a dead world, as the Main Man murdered his entire species for a “science project,” leaving it devoid of humanoid life. This absence of aliens suggests that Waller must have another purpose for the planet other than ally recruitment, which Batman and Catwoman soon uncover. Batman quickly realizes they are not on Earth and that the Boom Tube functions as Waller’s personal escape hatch. In addition to serving as a secret base and escape route, the Dark Knight discovers that Waller has also transported her family tomb to Czarnia.

Bruce deduces they are on Lobo’s home planet after spotting a Czarnian wolf near the forcefield protecting Waller’s family tomb and Mother Box. Facing the combined threats of a hostile planet overrun with deadly beasts, a volatile Mother Box, and Waller’s Suicide Squad, Batman and Catwoman find themselves in one of their most perilous situations since the start of Absolute Power. While uncovering Waller’s secret base and her possession of a Mother Box is crucial intelligence, the pressing question now is whether Bruce and Selina will make it back to Earth to share their findings.

Related
“She Genuinely Believes She’s Right”: Mark Waid on Why Waller Works as DC’s Newest Threat

Screen Rant hears from Mark Waid about why Amanda Waller is taking on the DC Universe in Absolute Power and how it builds off her history.

Will Batman and Catwoman Stay Free to Fight Another Day or Leave Czarnia as Waller’s Prisoners?

Batman #151 Czarnia 3

Given that Batman and Catwoman are two of DC’s leading characters, it's almost certain they will survive their encounter with the Suicide Squad on Czarnia and eventually return to Earth. The real question is whether they will leave Czarnia as free individuals or as Waller’s prisoners. Solicitations for Batman #153 provide a hint about the outcome of their journey, suggesting that Bruce is back on Earth and “back with a vengeance.” This implies that while Batman managed to escape the planet, Catwoman is now likely Waller’s prisoner—a situation Bruce will undoubtedly be determined to rectify.

Batman #151 is available now from DC Comics!

BATMAN #151 (2024)

Batman and Catwoman fight Bizarro in the jungle on the Batman #151 Cover by Salvador Larroca
  • Writer: Chip Zdarsky
  • Artist: Mike Hawthorne & Adriano Di Benedetto
  • Colorist: Tomeu Morey
  • Letterer: Clayton Cowles
  • Cover Artist: Salvador Larroca & Matt Herms
Alias
Selina Kyle
Created By
Bill Finger, Bob Kane
Franchise
D.C.
Video Games
LEGO Batman 2: DC Super Heroes
Movies
The Batman, The Dark Knight Rises, Catwoman, Batman Returns
TV Shows
Batman (1966), Gotham, Titans
Batman Stands in Detective Comic Art by Jason Fabok
Alias
Bruce Wayne
FIRST APP
Detective Comics #27 (1939)
Created By
Bob Kane, Bill Finger
Franchise
D.C.
Race
Human
First Appearance
Detective Comics

One of DC's most iconic heroes, Batman is the vigilante superhero persona of billionaire Bruce Wayne. Forged by tragedy with the death of his parents, Bruce dedicated his life to becoming the world's leading martial artist, detective, and tactician. Recruiting an entire family of allies and sidekicks, Bruce wages war on evil as the dark knight of his hometown, Gotham City.