Warning: this article contains spoilers for Final Fantasy 4, 6, 7, 10, 13, 15, and 16Magic: The Gathering is continuing to preview its Final Fantasy set, which has so far done a great job adapting the video games. Not only are standalone cards good representations of the game's characters and items, but the cards also work well together to recreate iconic moments from the series. The designs are so well-done, that some Magic players may find themselves recreating iconic Final Fantasy moments, even if they don't realize it, or have never played the games.
Magic's Final Fantasy set comes out in June, so at the time of writing there are still a few more cards to be previewed. This means even more iconic moments from the series may be possible once we've seen the whole set. Still, even without having all the cards spoiled, it's easy to pick out many memorable moments from the games that can now be recreated in Magic: The Gathering.
10 Locke Cole Steals Enemy Uniforms
This Moment Comes From Final Fantasy 6
In Final Fantasy 6, after the Returner's headquarters come under attack, the party splits. The party's thief (sorry, "treasure hunter"), Locke Cole, doubles back to South Figaro on his own, which leads to a fun sequence where you have to sneak through town. You do this by collecting several different outfits from characters in town to gain access to different buildings. This is also accompanied by the humorous animation of Locke stealing the opponent's clothes during battle, which leaves the enemy sprites blushing and trying to cover themselves with their hands.

Magic: The Gathering Perfectly Recreates This Iconic Final Fantasy 7 Moment
A recent preview of a new mythic rare from Magic: The Gathering's Final Fantasy set has perfectly captures one of the most iconic moments from FF7.
The recently spoiled Magic: The Gathering card, Stolen Uniform, depicts Locke wearing some of the stolen clothes from this section of the game. This card lets you take an enemy's piece of equipment for a turn and equip it to one of your creatures. There's also a new blue and black version of Locke Cole, meaning you could run Stolen Uniform in a Locke Commander deck, allowing you to recreate his theft from Final Fantasy 6. The card's short effect also mirrors the fact that Locke only wore each piece of stolen clothes for a short time.
9 Tellah Sacrificing Himself By Casting A Powerful Spell
This Moment Comes From Final Fantasy 4
A few hours into Final Fantasy 4, the sage Tellah will recover his memories and how to cast a much wider range of spells than he started with. He is warned by other characters not to cast the spell Meteor, because it would be too taxing for him and he could die as a result. Later in the game, Tellah decides to sacrifice himself and cast Meteor during a fight with Golbez. Thanks to Magic: The Gathering's new Tellah card, players can recreate this moment, though not as smoothly as with some of the other story moments here.
Tellah, Great Sage specifies that if you cast a spell with eight or more mana, you have to sacrifice Tellah, but you at least get to deal damage equal to the mana cost to each opponent. This mirrors Tellah's sacrifice in the game, and the damage output from this mechanic represents him casting Meteor. Sadly, Magic: The Gathering's meteor cards (at least the ones previewed at time of writing) are themed around Final Fantasy 7, and neither cost enough to trigger this ability. Still, you can use another big spell to recreate this moment, like the card Meteor Blast.
8 Ifrit Defeating Other Eikons
This Moment Comes From Final Fantasy 16
Easily some of the most memorable battles from Final Fantasy 16 are the fights between the Eikons. Magic: The Gathering recognized this by creating a card depicting one such fight between Ifrit and Titan Lost on the card Clash of the Eikons, which allows you to have one of your creatures fight one of your opponents' creatures. This card can be used to recreate some of the memorable boss fights from the game, and so far it looks like Ifrit will win at least one of the fights he does in Final Fantasy 16.
At the time of writing, we've only seen three Eikons and their dominants represented on Magic: The Gathering cards. However, we have seen that Ifrit's power and toughness are nine, whereas Phoenix's are only four. You could use Clash of the Eikons to have Ifrit defeat the Phoenix, mirroring the early scene where Clive unintentionally beats his brother Joshua while in their Eikon forms, which establishes Clive's motivations early in the game.
7 Sabin Suplexes A Train
This Moment Comes From Final Fantasy 6
Sabin Figaro is a monk in Final Fantasy 6 who pulls off some impressive physical feats. Perhaps one of the most memorable of these is when he, Shadow, and Cyan are forced to fight the Phantom Train. During the fight, if you use Sabin's Meteor Strike ability, he will pick up the entire train and slam it into the ground. This isn't a moment in the game's story, and only something that happens in combat if you choose this move, so I was pleasantly surprised to see this fun moment recreated in Magic: The Gathering.

Magic: The Gathering Reveals Two New Final Fantasy Cards
ScreenRant can exclusively reveal two new Magic: The Gathering cards that will appear in the Final Fantasy-themed set next month.
The Phantom Train card is a vehicle, a special type of artifact that can become a creature temporarily. The card's art shows Sabin, Shadow, and Cyan running from the train like they are during the fight in FF6. Magic's Final Fantasy set also has a Suplex card that shows Sabin charging at the train. This card can exile an artifact, so you can use it to get rid of the Phantom Train. Alternatively, Sabin himself has power equal to the train's toughness and Double Strike, meaning his character card can also take out the train on his own.
6 Zack Fair es On His Buster Sword To Cloud
This Moment Comes From Final Fantasy 7
During an optional flashback in Final Fantasy 7, it's revealed that Zack Fair died defending Cloud from Shinra. In the original, Cloud crawls over to Zack's lifeless body and picks up his sword before mourning his fallen friend. However, these events were changed slightly in Crisis Core: Final Fantasy 7, where we see a still conscious Zack hand his sword over to Cloud and ask him to be his "living legacy." Now, you can fully recreate Zack's sacrifice, protection of Cloud, and him ing on his sword.
As I predicted in my FF7 wishlist for Magic: The Gathering, the Zack Fair card has the ability to its equipment onto another creature. However, Magic: The Gathering's designers took things even further than I expected by allowing you to do this as an intentional sacrifice that not only hands off Zack's counters and equipment, but also gives another creature indestructible, mirroring how he defends Cloud. If you have Cloud on the field and a Buster Sword attached to Zack, you can fully recreate this scene from Final Fantasy 7.
5 Terra Can Command All The Espers
This Moment Comes From Final Fantasy 6
Though not necessarily a story moment from Final Fantasy 6, I found the game's use of Espers to be one of the most memorable mechanics in the series. I thought it was awesome that I could pick and choose which characters learned what spells by asg them the right Esper. While other Final Fantasy games have similar mechanics, like FF7's Materia abilities, FF6 stands out to me since your characters continue to know each spell they learn, even when you assign them new Espers.
When I say the "Esper" cards from this set, I am referring to the cards that represent Final Fantasy 6's Espers. "Esper" does also refer to blue, black, and white cards in Magic: The Gathering, but that's not what I mean when discussing building an Esper deck with Terra.
Similar to how Final Fantasy 6 allowed me to build Terra (and her party ) with a lot of flexibility, Magic: The Gathering also lets you assign any Esper to Terra's control. Terra, Magical Adept flips into Esper Terra, a card that has each of Magic's five colors in its color identity. Terra, Magical Adept can be the commander of a five-color deck, which you can fill with every Esper card from the set. Terra's abilities also synergize well with the Esper cards, so it's clear Magic's designers are encouraging this build.
4 Fang And Vanille Transform Into Ragnarok
This Moment Comes From Final Fantasy 13
Final Fantasy 13's Fang and Vanille play a pivotal role in setting off the game's events and during its climax. The two became l'Cie together through a shared ritual which gave them the ability to turn into Ragnarok. Though they are reluctant to do so, they ultimately turn into the beast at the end of the game to save their home from being crushed by the massive falling structure, Cocoon.

You Won't Have To Like FF13 To Want This Magic: The Gathering Card
Final Fantasy 13 is one of the most maligned games from the series, but even the game's biggest critics will want this FF13 Magic: The Gathering card.
As someone who thinks Final Fantasy 13 is underappreciated, I was happy that Magic: The Gathering didn't just include Lightning and call it a day. Instead, you can fully recreate Fang and Vanille's transformation thanks to one of my favorite Magic mechanics, Meld. Meld cards are double-sided, and their backsides form one single massive card when placed side-by-side. Fang and Vanille can be melded into a large Ragnarok card, which feels appropriate in of size, and also its ability to destroy one permanent and save another feels thematically accurate.
3 Defeat The Ancient Adamantoise And Claim Its Loot
This Moment Comes From Final Fantasy 15
Adamantoises are a recurring turtle-like monster in the Final Fantasy series, but none are quite as memorable as Final Fantasy 15's version of the creature. This time around, the Adamantoise is a super boss with a massive health bar. Around the time the game came out, there were rumblings that it would take three real-life days' worth of playtime just to defeat this boss. Although it has since proven to be much quicker to defeat than that for appropriately leveled and equipped characters, it's still a memorable boss, especially given the initial hype surrounding it.
Although the Adamantoise's 20 toughness in Magic: The Gathering is a far cry from its five million health points in FF15, it is still very formidable. At 20 toughness, the Adamantoise is the toughest legal Magic card, only beaten by the silver-bordered B.F.M. card. Since all your creatures' damage gets reassigned to the Adamantoise, you can fight and defeat the creature with the FF15 crew in Magic, just like in the game. You'll also be rewarded with loot, this time 10 Treasure tokens instead of 50,000 Gil and a nice ring.
2 Winning Blitzball As Tidus
This Moment Comes From Final Fantasy 10
Final Fantasy 10's protagonist Tidus is a professional Blitzball player before being sent 1,000 years into the future. He is ecstatic to find out his favorite sport still exists, and his skills help him get in with a new team shortly after finding himself in the future. Blitzball isn't just a major part of Tidus' character at the start of the game, it's also a fun mini-game. I was pleasantly surprised to find myself scouting and recruiting athletes for a sports team in Final Fantasy 10.
Magic: The Gathering included its own Blitzball mini-game in the form of the enchantment card Sidequest: Play Blitzball. To win Blitzball, you'll need to do six or more damage to another player. There are some Blitzball-themed cards that can help you achieve this goal, both of which work well with a version of Tidus in Magic. Blitzball stadium will buff Tidus, Blitzball Star when it enters, since it's an artifact. Blitzball Shot is a good enough buff to let Tidus, Yuna's Guardian win Blitzball, so long as he isn't blocked.
1 Sephiroth Kills Aerith At The Temple Of The Ancients
This Moment Comes From Final Fantasy 7
Sephiroth killing Aerith is essentially the Final Fantasy equivalent of Bruce Willis being dead at the end of The Sixth Sense. Even if you've never played any of the games, there is still a chance you know about this moment through cultural osmosis. It's one of the most impactful moments in the game, and I was still surprised how much it got to me while playing Final Fantasy 7 Rebirth, despite having known for years it was going to happen.

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Magic: The Gathering's designers haven't just made recreating this moment possible, they are basically encouraging it. Sephiroth, Fabled SOLDIER has a way to benefit from sacrificing one of your own creatures, and Aerith Gainsborough can buff another creature when it's destroyed. This is already decent synergy, but Sephiroth can also help you gain life, which will put more counters on Aerith. You can use Sephiroth's ability to stack counters, then sacrifice Aerith when the moment is right to give Sephiroth a significant power boost. Whether it's a remake or a card game adaptation, it seems Aerith just can't catch a break.
- Main Genre
- Fantasy
- Release Date
- August 5, 1993
- Created by
- Richard Garfield
- Character(s)
- Jace Beleren, Chandra Nalaar, Liliana Vess, Garruk Wildspeaker, Nissa Revane, Ajani Goldmane, Nicol Bolas, Teferi, Gideon Jura, Sorin Markov, Ral Zarek
- Video Game(s)
- Magic: The Gathering, Magic the Gathering Commander, Magic: The Gathering - Battlegrounds, Magic the Gathering: Duels of the Planeswalkers 2012, Magic: The Gathering - Duels of the Planeswalkers, Magic: The Gathering – Duels of the Planeswalkers 2012, Magic: The Gathering – Duels of the Planeswalkers 2013, Magic: The Gathering – Duels of the Planeswalkers 2014, Magic: The Gathering Arena