Resident Evil Village so far appears to be doing well for Capcom, even on PCs, which until relatively recently was probably its weakest platform. Success with any flagship game in 2021 often means some sort of DLC is coming. In the case of Village, however, the topic of Resident Evil DLC plans is somewhat complicated.

The game is, first of all, a story-driven single-player title, which both narrows and expands the range of Capcom's Resident Evil Village DLC options. There's less reason to focus on cosmetic upgrades, since most of the time just one person will ever see them - and Resident Evil Village is a first-person action game, so the player's character is usually mostly invisible. It's also an adventure with a clear ending, as opposed to something like Remedy's Control, which offers the protagonist plenty of side missions to engage in. That does mean that Capcom could build on the game's story, or introduce more modes with alternate mechanics like Mercenaries.

Related: How Resident Evil 2 Remake Inspired RE Village's Design

There is some Resident Evil Village DLC already in the form of the Trauma Pack. This includes an extra weapon, the Samurai Edge, and other bonus items like concept art, music, and a Resident Evil 7 "found footage" graphics filter. Buying it also automatically unlocks the top-level "Village of Shadows" difficulty instead of forcing players to finish an initial playthrough. Capcom hasn't announced any similar DLC for the future - indeed, the Trauma Pack was available from the game's May 7 launch, either separately or as part of the game's Deluxe Edition.

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Resident Evil ReVerse Nemesis

The company is working on Resident Evil Re:Verse, which was supposed to launch May 7 but is now due sometime this summer. Calling it DLC may be a stretch - while free for Resident Evil Village owners, in practice it's a standalone multiplayer deathmatch in which players take control of various heroes and villains in the Resident Evil universe, where downed opponents can be turned into bioweapons. Similar modes are often directly integrated into other games, although if Re:Verse does well, that title could get its own spinoff DLC.

Given Resident Evil Village's good fortune, it seems like DLC beyond Re:Verse and the Trauma Pack is probably just a matter of time. Capcom will probably need to be creative if it wants to find more story opportunities, but it managed similar feats with Resident Evil 7. In Resident Evil Village the company has an ample playground to work with - it wouldn't be surprising, for example, to see Lady Dimitrescu get more of the attention players were predicting before launch.

Next: What Resident Evil Village's System Requirements Are