locations where a Stone of Barenziah can be found.

A stealth archer” build in Skyrim might make things a little easier, as Ansilvund features plenty of cracks and crevices to hide behind while sniping unsuspecting enemies. This is because the crypt is well-guarded with level-scaled necromancers, rogue mages, and plenty of draugr. Additionally, as this is an excavation site, players will find several ore veins within Ansilvund’s winding tunnels.

Skyrim: Ansilvund Puzzle Solution

Reading For Answers

Approximately halfway through Skyrim's Ansilvund Excavation, players will encounter a puzzle with spinning pillars connected to a locked door across a small stone over. What makes this puzzle so perplexing is that, unlike typical pillar puzzles in Skyrim, no apparent solutions are lying about the area or in nearby rooms. Yet, what players may not realize is that the answer to the Ansilvund puzzle is much closer than it seems.

In addition to the hostile mobs, be wary when traversing the environment in Ansilvund, as several pressure plates and tripwire traps are set up along the cave's ageways.

There are two possible ways to solve Skyrim's pillar puzzle in Ansilvund. The first way is by checking one of the books on a table across from the mechanism's lever. Next to a journal sits a book commonly found in multiple locations across Skyrim called Of Fjori and Holgeir. It tells a short love story between Fjori and Holgeir, but the main point players should be looking for the order of keywords within the written lines.

More specifically, the names of the animals engraved on the pillars can also be found in this Elder Scrolls book. Each animal appears in the story in the same sequence the pillars need to be set to. According to the order of the story, the solution to Ansilvund's puzzle in Skyrim is as follows:

  • "As the Eagle (1) finds..."
  • "But the Snake (2) came..."
  • "A Whale (3) greeted Fjori's view..."
  • "But the Snake (4) bit Fjori..."

Alternatively, the correct left-to-right order of Ansilvund's pillar puzzle can also be found directly below the spinning mechanisms. They are well-hidden beneath deep shrubbery and cobwebs, yet, if you look close enough, you should be able to see the same solution to Skyrim's Ansilvund puzzle as in the book: "Eagle - Snake - Whale - Snake."

Escaping Ansilvund

This puzzle is part of the "A Love Beyond Death" Quest, which will start automatically as soon as you enter the Ansilvund Excavation site. To continue on after solving the puzzle, you will enter the final room where the boss, Lu'ah Al-Skaven, is waiting. Once she has been defeated, you will be able to collect the Ghostblade weapon. If you continue on, there is also a master-level chest waiting for you with goodies inside.

Related
Temper Your Expectations For The Elder Scrolls 6

A former Bethesda developer believes fans should temper their expectations for The Elder Scrolls 6, elaborating that it can't live up to the hype.

To get out of the Excavation Site, continue on by unlocking the gate. There is a ramp behind it that will take you to a ledge where you can see a Frostbite Spider and another draugr. Once you leave the ledge, you can go left to find the exit and continue on with your adventures in Ansilvund in Skyrim.

Ansilvund's Stone of Barenziah Location

Finding The Ansilvund Stone Of BarenziahA Stone of Barenziah superimposed over the Thieves Guild in Skyrim

It's entirely possible players ended up needing to solve Skyrim's Ansilvund pillar puzzle on their way to locate the Stone of Barenziah in Ansilvund. The Stone can be found in the burial chambers of Ansilvund, near Fjori's ghost.

Finding The Other Stones Of Barenziah

This is part of the "No Stone Unturned" quest, where players have to find 24 Stones of Barenziah, of which the Stone they find in Ansilvund is just one. Players will have to traverse the entirety of Skyrim's map in order to find them all. In order to guide your efforts, here's a basic outline of where you'll find every Stone of Barenziah in Skyrim.

Location

Details

Stony Creek Cave

Inside the wizard's cave, on a table

House of Clan Shatter-Shield, WIndhelm

On the bookshelf in the bedroom upstairs

Palace of the Kings, Windhelm

On a table in Wuunferth the Unliving's room

Dark Brotherhood Sanctuary

In Astrid's room

Pinewatch Bandit's Sanctuary

On a shelf

Sunderstone Gorge

In front of the Word Wall

Dainty Sload

On a table in the back room (only accessible through the basement)

Reeking Cave, Thalmor Embassy

In a small niche near the entrance; during "Diplomatic Immunity," it may be inside the Embassy itself, in one of the bedrooms

Blue Palace, Solitude

In Jarl Elisif's room

Proudspire Manor, Solitude

On a dresser in the bedroom. Comes with your purchase of Proudspire Manor

Rannveig's Fast

On a table near the exit

Dead Crone Rock

In front of the Word Wall

Treasury House, Markarth

In the master bedroom

Dwemer Museum, Understone Keep

Past the gate

Black-Briar Lodge

In the master bedroom

Mistveil Keep

In the Jarl's bedroom

Jarl's Quarters, Dragonsreach

In the bedroom

Fellglow Keep

On a table next to the alchemy tools

Jorrvaskr Living Quarters

In Kodlak Whitemane's room

Whiterun Hall of the Dead

Inside a crypt

Arch-Mage's Quarters, College of Winterhold

On a shelf left of the bed

Hob's Fall Cave

On a shelf next to an alchemy bench

Yngvild

In the throne room

The last part of the "No Stone Unturned" quest involves finding a crown to return to Vex, which will unlock a special Perk - the reward for finding all 24 Stones of Barenziah. Ansilvund is also home to several possible radiant locations, so you may have to return later as part of a companion quest. Thankfully, you'll only have to solve the pillar puzzle one time throughout your entire run of The Elder Scrolls V: Skyrim.

mixcollage-08-dec-2024-02-45-pm-445.jpg

Your Rating

The Elder Scrolls V: Skyrim
Top Critic Avg: 81/100 Critics Rec: 83%
Released
November 11, 2011
ESRB
M For Mature 17+ Due To Blood and Gore, Intense Violence, Sexual Themes, Use of Alcohol
Developer(s)
Bethesda Game Studios
Publisher(s)
Bethesda Softworks
Engine
Creation Engine
Cross-Platform Play
no

The Elder Scrolls V: Skyrim is the multi-million-selling fifth entry in the Elder Scrolls franchises created by Bethesda Softworks. Set two hundred years after The Elder Scrolls IV; players will embark on a quest in the north of Tamriel as they come into their own as a Dragonborn, a being of immense power that has the ability to save the world. Players will travel the land of Skyrim with their own created character as they take on various quests and battle many foes on their way to stop Alduin the World Eater, a Dragon destined to destroy the world. 

Cross Save
no
Expansions
Skyrim: Dragonborn, Skyrim: Hearthfire, Skyrim: Dawnguard
Franchise
The Elder Scrolls
Steam Deck Compatibility
yes
Platform(s)
Xbox One, Xbox Series X, Xbox Series S
X|S Optimized
Yes
Metascore
96
PS Plus Availability
Extra & (Special Edition)
OpenCritic Rating
Strong