Now that Super Smash Bros. Ultimate has been out for over a month, most players have started to become truly accustomed to the game. Most players now have every character unlocked, in addition to the different stages. Also, almost everyone at this point has decided their "main," with most people already fully acquainted with the moves of their primary character. Because of this, playing Smash Ultimate in online matches, in competitions, or even against friends, may be more difficult than it seems sometimes. Often times, this is because we don't always realize that we are making small mistakes while playing the game, especially if we are only playing the game in single player mode.
Little aspects of the game that some players may think are actually really skillful aren't really as skillful as they think. Additionally, some players come into Smash Ultimate with the same move set that they used in previous games. While certain moves and tactics may have worked in games like Super Smash Bros. Brawl and Super Smash Bros. for WiiU, they don't always translate the best in Super Smash Bros. Ultimate, considering how some characters were "nerfed" and some moves were made weaker in this particular game.
Based on what we've learned over the past month, we've pieced together a list of small mistakes you may be making in your competitive gameplay in order to help make you the best Smash player on the board.
Here are the 25 Things Players Didn't Know They Were Doing Wrong In Super Smash Bros. Ultimate.
Trying To Be Good At Every Character
Considering that Smash Ultimate has more playable characters than any other Super Smash Bros. game, it may be easy to fall into the habit of trying to play as every character, especially at the beginning as you unlock every new character one at a time.
However, this is actually one of the biggest mistakes you can make if you are hoping to become a skilled player. Every character in the game is different from the other, and in order to truly become good with a character, you have to become used to what they can do. Jumping from Mario to Richter to Jigglypuff to every other character on the board could mess up your gameplay, making you mediocre (at best) at every character rather than being great at one or two characters.
Constantly Moving Toward Your Opponent
Particularly in one-on-one matches, one of the most used strategies that people use subconsciously is moving toward your opponent during the fight, which is actually a big mistake. This is something that people very rarely notice that they're doing, which is why it's important to look out for.
If you're constantly moving toward your opponent, you are always on the offense, which gives your opponent more time to prepare. Unlike sports or other games, Smash Bros. often works best if you're in the defense, as you have more capabilities to attack your opponent if they are coming at you. All things considered, it's typically better to stand your ground in a fight rather than to chase after your opponent and be blindsided.
Playing Against Too Many U Characters
One of the things that can hurt your competitive fighting style the most is only playing against computer players. While Us have become a lot more advanced than they were back during the arcade days, Us today still follow a set amount of coding. When we are fighting a U in Super Smash Bros., we aren't fighting another player, and instead are only fighting a set amount of coding.
Playing against Us can be fun and challenging, but it's a completely different ball game from playing competitively against other players. Becoming accustomed to fighting only computers will not prepare you for what it's like against another player in the slightest, so you probably shouldn't make too much of a habit out of only playing against Us.
Trying To Fly Back To The Stage As Quickly As Possible
Whenever you fall off of or near the edge of a platform or stage, your first instinct is typically to do whatever you can to get back up. While this should remain your instinct if you are playing as a character like Little Mac, it may not be the best strategy if you are playing as a character with great recovery.
If another player knocks you off the edge of the stage, they are going to expect you to come back right where you were first knocked off, essentially making this location a trap for you. If you are playing a character with great jumping skills or a great Up-B, you may want to try to go somewhere else, possibly seeing how high into the air you can go, and then gliding down to any different point on the map, just to keep the advantage from your opponent.
Jumping After Every Hit
Some players use the strategy of hitting their opponent, and then jumping into the air to dodge their attacks after every hit. While this may work well against Us, it's not really the best strategy in a competitive match.
First off, the simple act of jumping will take away from some of your character's fighting capabilities for a vital second. Additionally, if you use this after every move, your opponent will catch on and will retaliate accordingly. Instead, it has been found that moving backward from your opponent after hits is a lot more effective. However, the most effective strategy in this context would actually be to use a combination of directions to escape to after you hit your opponent, in order to remain unpredictable.
Playing As Luigi Rather Than Mario
Mario is essentially the face of the game, so picking Mario may not seem "cool." Because of this, many players tend to pick Luigi instead, as they like Mario's skill set, but don't want to look stereotypical. However, at least in Smash Ultimate, Mario is certainly a better choice than Luigi.
While in previous games, Luigi was certainly a powerful character, he has been rather nerfed in Smash Ultimate. Almost everything that he can do, Mario is able to do better. The only aspect of Luigi that really stands out is his powerful Final Smash, but even that doesn't make up for everything that Nintendo nerfed for Luigi this time around.
Entering "Autopilot"
Smash Ultimate is visually gorgeous, with its movement and colors being practically hypnotizing. Because of this, it's incredibly easy to fall into "autopilot" while playing Smash Ultimate, playing a repeated set of moves without even thinking about what you are doing. While this may make you feel like you're an expert, being able to play the game without even thinking, it's actually the most dangerous thing you can do.
When you fall into this habit, you almost always end up ignoring perfect opportunities to take out your enemy, only dealing minor damage to your opponent rather than actually finishing them. If you want to beat your opponent, you will need to pay attention the entire time, because chances are, they are still paying attention, even while you are not. If you ever catch yourself playing on autopilot, snap yourself out of it immediately. Break the habit while you can.
Underestimating Young Link
There are multiple versions of Link in this game, which makes it easy to overlook the two younger versions of the character and only consider the actual Link to be a formidable threat. However, the most powerful Link in the game is Young Link, which is something that many Smash Ultimate players overlook.
Young Link has an incredible move-set, from throwing boomerangs to throwing bombs, and even shooting fiery arrows. What really makes him stand out, though, is Young Link's speed, as he is able to use all of these moves in a short amount of time, being able to finish an opponent in a matter of seconds.
Not Watching The "Pros"
Like most popular video games, there are a plethora of videos online of people playing Super Smash Bros. Ultimate. While there are so many videos that it may be easy to ignore them, seeing as most of the videos are by amateur players, it doesn't mean you should avoid all of the players who post videos.
There are quite a number of "professional" Smash players out there. These are the ones who win international competitions and know every detail of the game. Considering that these are the "masters," there's quite a bit that you can learn from just watching what they do. Some great examples are ZeRo, MKLEo, and Nairo.
Planning In The Moment Rather Than Planning Ahead
Tying in with the negative effects of "autopilot," not planning ahead can be detrimental to your performance in a fight. Many players have the instinct of jumping into a scuffle during a match without any plan on how to get out, whether this is by landing in a tight spot on a course or making your way between two opponents.
While your short-term plan should always be to do as much damage as possible, you should always your long-term plan: winning. If you are about to launch yourself at an opponent, always have an escape plan for if things go south.