A recent study by MIDiA has shown that over 50% of gamers actually prefer playing single-player games, which is an interesting contrast to the constant push of Live Service games in the industry today. Though there will always be hit multiplayer games like <em>Overwatch </em>or <em>Helldivers 2</em>, single-player, narrative games still hold a dominant sway over player preference. Personally, I much prefer single-player games, mostly just due to respect for my own time. I no longer have the time I did in school or college to sit and game for hours on end, and when I do, I want to be able to accomplish things at my own pace. Even simple co-op games like <em>Borderlands </em>can be a bit of a strain. Sometimes I don't want to have to adapt to someone else's pacing when it comes to exploring or questing. While there are, of course, occasional times I up with friends to play a quick round or two of <em>Overwatch </em>together, those times are much fewer than calm, quiet, solo gameplay sessions. It doesn't surprise me at all that others tend to feel the same way.